
MIXED REALITY • UNITY • UX DESIGN
AR BLUEPRINT BUILDER
An interactive mixed reality experience allowing users to manipulate architectural layouts in real space using hand tracking.
PROBLEM
Traditional architectural layouts and floor plans can often be difficult for clients to fully visualize before construction or redesign begins. Many users struggle to understand spatial relationships, room scale, and layout functionality when viewing static 2D plans alone.
SOLUTION
Create an experience that uses mixed reality to let users view and manipulate architectural layouts directly in their physical space.
MY ROLE
I designed and built the interaction system, hand tracking controls, object placement, and visual layout in Unity.
OUTCOME
The final prototype demonstrates how mixed reality can make spatial planning more interactive, accessible, and easier to understand.
